After discussion in the LOOT channel I propose that we airdrop AGLD to all LOOTverse members including mloot minters to ensure maximum community participation and adoption and avoid a fork in the AGLD currency.
Given that AGLD has already been dropped and has been trading on the market for over 48 hrs I suggest that the inflation rate is kept low to avoid damaging early hodlers and belivers from within the LOOT community and reward early LOOT buyers.
This would equate to around 5-10AGLD per mloot minted and would represent a starter bonus for joining the Lootverse which can be used to pay for in-game items from scratch.
The rate of inflation should afterwards be controlled to prevent rewarding minters who mint for the AGLD only as the price of AGLD rises over time.
Benefits of approach:
- Everyone gets AGLD to help start in the LOOTverse
- early investors dont get rugged by rampant inflation
- avoid an AGLD fork
- Provide additional value to both OG Loot hodlers and to new entrants
Growth of the ecosystem should outpace inflationary pressures, over time this would also reward mLOOT hodlers as they should see thier AGLD value rise, everybody wins.
Let me know what you think!
Edits - The number to airdrop appears to be low, its suggested that we increase this to 50-100 AGLD instead.
AGLD could be a global currency across games, its strong value over time would mean that devs and players alike would be incentivised to stack it and rewarded (increased cross project integration). The governance fucntions would also be preserved. If an inflationary currency is needed, games can create a new currency or we could create ASLVR. This way everyone would want to intergrate gold because its a valuable SoV across the Metaverse