Hello folks,
I’m developing an idea for Adventurer Farms and Adventurer Gardens, where based on a randomized list of resources, people could harvest materials to be used for crafting.
Farms: Vegetables, Fruit, Cereals, Livestock (including horses), Fibers, etc.
Gardens: Wood, Resins, Mushrooms, Herbs, Flowers, Amulets, Wildlife, etc.
It’s still very bare bones as an idea but possible uses include:
Cooking
Brewing
Alchemy
Magic/Rituals
Mounts/Pets
Building materials
Trading
Shrines/Temples/Sanctuaries
etc
For now the system I’m more interested in is the one outlined in this post (read the linked HackMD writeup).
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