TLDR: Please give feedback on the guiding principles, design guidelines and “North Star” for ongoing updates to the LootProject.com website.
Context:
A collective of Loot builders and community members have come together recently to act as trusted voices of the Loot community in order to shepherd the development of an update to the LootProject.com website. This is the launch post from a few weeks ago:
| https://loot-talk.com/t/a-north-star-in-the-lootverse-sky-lootproject-com-v2/1870
As representatives of the wider Lootverse community, this group is committed to ongoing support for the Loot website.
Because we aim to channel the voice of the community, we would like the community to come together to give feedback and blessings to the following guiding principles, goals, and the overall “North Star” we’re steering towards.
We’re hoping to get feedback, edit this, and then codify this with a Loot Improvement Proposal (LIP).
A North Star in the Lootverse Sky
We believe that we can use the website to create a foundation for a cohesive Lootverse that creates space for infinite creativity, infinite projects, and infinite stories.
We are committed to building an inclusive, sustainable and fun ecosystem in and around Loot.
Guiding Principles for LootProject.com
We can surface structure and cohesive scaffolding that will make Loot more accessible, more enduring, more fun.
Even as a decentralized and distributed community, we (collectively!) can still have a point of view.
Through the LootProject.com website, we can channel the collective energy of the community and surface the amazing projects, stories, games, media and creativity that are all emerging across the Lootverse
The website should aim to represent the community and create space for infinite creativity, while also creating some constraints such that a cohesive Lootverse emerges.
Goals for LootProject.com
For Players:
- Help players understand the forest for the trees in order to make it easy and fun for new players to start playing.
For Builders:
- Help builders find the tools, the information, and the community to design fun and successful projects around Loot
- Help builders to work in harmony with the ever-growing canon and ever-expanding lore.
For the Community, broadly:
- Surface and reinforce the collective energy of the community.
- Set a foundation for an infinitely-expandable yet still-cohesive Lootverse.
- Prove that decentralized, trustless, global work can result in world-changing, category-defining outcomes
Translating this into some more specific principles for the website, there are 3 main pages on the site:
- Homepage — notes below
- Resources (All projects) — An organized list of all Loot projects that anyone can add to. This creates space for community projects, media projects, games, art, lore, derivatives, and beyond.
- Build — An organized list of dev tools and pointers to help builders across the Lootverse.
Design Principles for the LootProject.com Homepage
- Overindex on inclusiveness but not at the expense of players.
- Move towards a model where the community influences the order of projects on the homepage through upvotes/downvotes, within the “Chapters” structure.
- Projects that align with the community-established foundational lore of Loot are more likely to make sense on the homepage vs. projects that run counter to that community-established foundational lore, which still have a home in the Resources page.
Criteria
- Projects on the homepage should have an active team/builders/community, and must not be a rug/scam or dead project.
- Upvotes on Lootwatcher.com represent the voice of the active Loot community. Top projects on LootWatcher should be strongly considered from the LootProject.com homepage.
- Community consensus should prevail — the #website-suggestions channel in the main Discord is a good place for builders to advocate for their projects to be on the homepage and drum up community support
- The projects on the homepage should be notable entry points that give players a path into the Lootverse and a positive experience.
Open Questions:
- How do we best surface new projects that don’t yet have traction, but seem promising?
- Since Loot doesn’t have a centralized dev team, yet still has an ever-expanding community of builders, how do we surface the upcoming “roadmap” and upcoming projects?
- When should a project be removed from the homepage?
- How do we ensure that the website continues to evolve with the Lootverse, as projects become more high fidelity, lore becomes more established, and the ecosystem continues to evolve in unexpected ways?
If you’ve made it this far, thanks and please comment below!